<?xml version="1.0"?>
<TextureTemplates>
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  <Templates>
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
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  <Y>12,00000</Y>
  <Z>25,00000</Z>
</Scale><Position>
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  <Z>0,00000</Z>
</Position><Power>1,00000</Power><Jitter>0,10000</Jitter><Roughness>0,00000</Roughness><RimRadius>0,50000</RimRadius><RimSharpness>3,00000</RimSharpness><Height>0,00000</Height><ReliefMethod>AmAdd</ReliefMethod></Template>
    <Template><Name>leather</Name><Scale>
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  <Z>25,00000</Z>
</Scale><Position>
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</Position><Power>1,00000</Power><Jitter>0,10000</Jitter><Roughness>0,00000</Roughness><RimRadius>0,60000</RimRadius><RimSharpness>1,90000</RimSharpness><Height>0,00000</Height><ReliefMethod>AmSubtract</ReliefMethod></Template>
    <Template><Name>cumpled paper</Name><Scale>
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  <Z>25,00000</Z>
</Scale><Position>
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</Position><Power>1,20000</Power><Jitter>0,20000</Jitter><Roughness>0,00000</Roughness><RimRadius>0,50000</RimRadius><RimSharpness>4,00000</RimSharpness><Height>1,40000</Height><ReliefMethod>AmSubtract</ReliefMethod></Template>
    <Template><Name>shattered glass</Name><Scale>
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  <Y>10,00000</Y>
  <Z>75,00000</Z>
</Scale><Position>
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  <Y>0,00000</Y>
  <Z>0,00000</Z>
</Position><Power>2,80000</Power><Jitter>0,20000</Jitter><Roughness>0,00000</Roughness><RimRadius>0,50000</RimRadius><RimSharpness>3,80000</RimSharpness><Height>0,80000</Height><ReliefMethod>AmSubtract</ReliefMethod></Template>
    <Template><Name>hammered 1</Name><Scale>
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  <Z>25,00000</Z>
</Scale><Position>
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</Position><Power>1,00000</Power><Jitter>0,10000</Jitter><Roughness>0,30000</Roughness><RimRadius>0,20000</RimRadius><RimSharpness>1,00000</RimSharpness><Height>1,50000</Height><ReliefMethod>AmAdd</ReliefMethod></Template>
    <Template><Name>hammered 2</Name><Scale>
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  <Y>50,00000</Y>
  <Z>50,00000</Z>
</Scale><Position>
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</Position><Power>2,00000</Power><Jitter>0,10000</Jitter><Roughness>0,30000</Roughness><RimRadius>0,20000</RimRadius><RimSharpness>1,00000</RimSharpness><Height>2,20000</Height><ReliefMethod>AmAdd</ReliefMethod></Template>
    <Template><Name>bumpy</Name><Scale>
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  <Z>25,00000</Z>
</Scale><Position>
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</Position><Power>0,80000</Power><Jitter>0,10000</Jitter><Roughness>0,02000</Roughness><RimRadius>0,00000</RimRadius><RimSharpness>0,00000</RimSharpness><Hauteur>2,50000</Hauteur><ReliefMethod>AmAdd</ReliefMethod></Template>
    <Template><Name>elephant skin</Name><Scale>
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  <Z>25,00000</Z>
</Scale><Position>
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</Position><Power>0,80000</Power><Jitter>0,10000</Jitter><Roughness>0,30000</Roughness><RimRadius>0,30000</RimRadius><RimSharpness>3,00000</RimSharpness><Hauteur>0,00000</Hauteur><ReliefMethod>AmAdd</ReliefMethod></Template>
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