<?xml version="1.0"?><TextureTemplates>
  <Templates>
    
    <Template><Name>Angular</Name><Scale>
  <X>1.00000</X>
  <Y>1.00000</Y>
  <Z>1.00000</Z>
</Scale><Position>
  <X>0.00000</X>
  <Y>0.00000</Y>
  <Z>0.00000</Z>
</Position><Power>1.00000</Power><UseColor>False</UseColor><Equation>f1</Equation><Height>0.50000</Height><ReliefMethod>AmAdd</ReliefMethod></Template>
    
    
    <Template><Name>Confused</Name><Scale>
  <X>1.00000</X>
  <Y>1.00000</Y>
  <Z>1.00000</Z>
</Scale><Position>
  <X>0.00000</X>
  <Y>0.00000</Y>
  <Z>0.00000</Z>
</Position><Power>1.00000</Power><UseColor>False</UseColor><Equation>F2*F3</Equation><Height>0.50000</Height><ReliefMethod>AmAdd</ReliefMethod></Template>
    <Template><Name>Shattered</Name><Scale>
  <X>1.00000</X>
  <Y>1.00000</Y>
  <Z>1.00000</Z>
</Scale><Position>
  <X>0.00000</X>
  <Y>0.00000</Y>
  <Z>0.00000</Z>
</Position><Power>1.00000</Power><UseColor>False</UseColor><Equation>f3</Equation><Height>0.50000</Height><ReliefMethod>AmAdd</ReliefMethod></Template>
    
    <Template><Name>Chipped Rock</Name><Scale>
  <X>0.25000</X>
  <Y>0.45000</Y>
  <Z>1.00000</Z>
</Scale><Position>
  <X>0.00000</X>
  <Y>0.00000</Y>
  <Z>0.00000</Z>
</Position><Power>1.00000</Power><UseColor>False</UseColor><Equation>f1</Equation><Height>0.25000</Height><ReliefMethod>AmAdd</ReliefMethod></Template>
    <Template><Name>Slightly Textured</Name><Scale>
  <X>2.00000</X>
  <Y>3.00000</Y>
  <Z>3.00000</Z>
</Scale><Position>
  <X>-2.00000</X>
  <Y>-3.00000</Y>
  <Z>-3.00000</Z>
</Position><Power>1.40000</Power><UseColor>False</UseColor><Equation>f1*f2*f3</Equation><Height>0.30000</Height><ReliefMethod>AmAdd</ReliefMethod></Template>
    <Template><Name>Hand Chipped Background</Name><Scale>
  <X>2.00000</X>
  <Y>2.00000</Y>
  <Z>2.00000</Z>
</Scale><Position>
  <X>0.00000</X>
  <Y>0.00000</Y>
  <Z>0.00000</Z>
</Position><Power>2.00000</Power><UseColor>False</UseColor><Equation>f1</Equation><Height>0.50000</Height><ReliefMethod>AmAdd</ReliefMethod></Template>
    <Template><Name>Diamond Disaster</Name><Scale>
  <X>2.00000</X>
  <Y>2.00000</Y>
  <Z>2.00000</Z>
</Scale><Position>
  <X>0.00000</X>
  <Y>0.00000</Y>
  <Z>0.00000</Z>
</Position><Power>2.00000</Power><UseColor>False</UseColor><Equation>f3</Equation><Height>0.50000</Height><ReliefMethod>AmReplace</ReliefMethod></Template>
    
    <Template><Name>Backgrouund Angles</Name><Scale>
  <X>2.00000</X>
  <Y>2.00000</Y>
  <Z>2.00000</Z>
</Scale><Position>
  <X>0.00000</X>
  <Y>0.00000</Y>
  <Z>0.00000</Z>
</Position><Power>2.00000</Power><UseColor>False</UseColor><Equation>F2*F3</Equation><Height>0.50000</Height><ReliefMethod>AmReplace</ReliefMethod></Template>
    <Template><Name>Chipped Ice</Name><Scale>
  <X>1.00000</X>
  <Y>1.00000</Y>
  <Z>1.00000</Z>
</Scale><Position>
  <X>0.00000</X>
  <Y>0.00000</Y>
  <Z>0.00000</Z>
</Position><Power>2.00000</Power><UseColor>False</UseColor><Equation>f1*f2</Equation><Height>0.50000</Height><ReliefMethod>AmReplace</ReliefMethod></Template>
  </Templates>

  <Current>
    <Scale>
      <X>1.00000</X>
      <Y>1.00000</Y>
      <Z>1.00000</Z>
    </Scale>
    <Position>
      <X>0.00000</X>
      <Y>0.00000</Y>
      <Z>0.00000</Z>
    </Position>
    <Power>2.00000</Power>
    <UseColor>False</UseColor>
    <Equation>f1*f2</Equation>
    <Height>0.50000</Height>
    <ReliefMethod>AmReplace</ReliefMethod>
  </Current>
</TextureTemplates>